Touhou Project

Touhou Project
Genre(s) Bullet hellshoot 'em up, Fighting
Publisher(s) Team Shanghai Alice
Creator(s) Jun'ya Ōta (a.k.a. "ZUN")
First release Highly Responsive to Prayers

August 15, 1997 (C52)
Latest release Wily Beast and Weakest Creature

August 12, 2019 (C96)

The Touhou Project (Japanese: 東方Project, Hepburn: Tōhō Purojekuto, lit. "Eastern Project"), often referred to simply as Touhou (東方), is a bullet hell shoot 'em up video game series created by one-man Japanese dōjin soft developer Team Shanghai Alice. Since 1995, Jun'ya "ZUN" Ōta has independently developed programming, graphics, writing, and music for the series, self-publishing 22 main titles as of August 2019. In addition to the bullet hell games, Team Shanghai Alice has produced six official spin-off fighting games in collaboration with developer Twilight Frontier, as well as various related print works and music albums.[1]

The setting of the Touhou Project is Gensokyo, a "fantasy land" sealed from the outside world and primarily inhabited by humans and yōkai, legendary creatures from Japanese folklore. Reimu Hakurei, the main character of the series and the maiden of the Hakurei Shrine, is often tasked with resolving supernatural "incidents" caused by antagonistic yōkai and others. The first five titles were developed for the Japanese NEC PC-9800 computer series, with the first, Highly Responsive to Prayers, released in August 1997; danmaku (弾幕 "barrage", lit. "bullet curtain") mechanics were introduced in the second game, Story of Eastern Wonderland. The release of Embodiment of Scarlet Devil in August 2002 marked a shift to Microsoft Windows, bringing the series to a wider audience. Numerous sequels followed, including several spin-offs from the traditional bullet hell format.

The Touhou Project has become notable as a prominent source of Japanese dōjin content, with the series spawning a vast body of fan-made works including artwork, music, print works, video games, anime, and Internet memes. The popularity of the series and its derivative works has been attributed in part to the few restrictions placed by ZUN on the use of his characters and settings. Unofficial works are frequently sold at fan conventions, including Comiket, where the franchise has frequently held the record for circle participation, and the official convention Reitaisai, where trial versions of the official games are typically distributed prior to release.

Games [ edit ]

Release timeline
Fighting games marked with an asterisk (*)
1997 Highly Responsive to Prayers
Story of Eastern Wonderland
Phantasmagoria of Dim. Dream
1998 Lotus Land Story
Mystic Square
2002 Embodiment of Scarlet Devil
2003 Perfect Cherry Blossom
2004 Imperishable Night
Immaterial and Missing Power*
2005 Phantasmagoria of Flower View
Shoot the Bullet
2007 Mountain of Faith
2008 Scarlet Weather Rhapsody*
Subterranean Animism
2009 Undefined Fantastic Object
Touhou Hisoutensoku*
2010 Double Spoiler
Fairy Wars
2011 Ten Desires
2013 Hopeless Masquerade*
Double Dealing Character
2014 Impossible Spell Card
2015 Urban Legend in Limbo*
Legacy of Lunatic Kingdom
2017 Hidden Star in Four Seasons
Antinomy of Common Flowers*
2018 Violet Detector  [ja]
2019 Wily Beast and Weakest Creature  [ja]
Cover art for the PC-98 Touhou games[2]

PC-98 games [ edit ]

The first five games in the series were developed by Jun'ya Ōta (太田 順也 Ōta Jun'ya), an amateur Japanese developer working under the name "ZUN Soft". Ōta, then a 17-year-old mathematics student at Tokyo Denki University, independently developed the titles for the NEC PC-9800 personal computer series, utilizing the platform's 16-bit color graphics and six-channel FM synthesis audio. The titles were officially published by Amusement Makers, a student video game development club that he was a member of.

Highly Responsive to Prayers (東方靈異伝, Tōhō Reiiden, lit. "Wondrous Tale")
The 1st game in the series, released on August 15, 1997 at Comiket 52. ZUN began development in 1995 and first showcased the game in November 1996 at the 20th Hatoyama Matsuri, the annual fair held at the Hatoyama campus of Tokyo Denki University.[3][4][5] It features the first appearance of series protagonist Reimu Hakurei, the miko of Hakurei Shrine (博麗神社 Hakurei Jinja). After the destruction of the shrine, she charges through a gateway to another world, intent on locating and punishing those responsible. It features gameplay similar to Arkanoid, differing from the vertically-scrolling format of later titles. Players direct a Yin-Yang Orb (陰陽玉 Onmyō-gyoku) by side-kicking, swinging Reimu's purification rod (御幣 gohei), and firing amulets (御札 ofuda), with the goal of using it to overturn all the cards in a level. If the player runs out of time, bullets rain down from the top of the screen until the player either completes the level or dies. There are 20 stages, with every fifth stage being a battle in which the player must use the orb to deal damage to a boss. After completing Stage 5, the player is given a choice between two routes, Makai (魔界, lit. "Demon World") and Hell (地獄 jigoku), with each featuring distinct stages, bosses, and endings. It introduces the last-resort "Bomb" system, present in some form in all subsequent titles, as well as the four levels of difficulty that would become hallmarks of the series: Easy, Normal, Hard, and Lunatic. According to ZUN, about 30 copies of the game were sold.[6]
Story of Eastern Wonderland (東方封魔録, Tōhō Fūmaroku, lit. "Demon-Sealing Record")
The 2nd game in the series, released alongside Highly Responsive to Prayers at Comiket 52. Reimu Hakurei returns from a training session in the mountains only to find the Hakurei Shrine overrun by ghosts and yōkai. Excited at the opportunity to test her abilities, she takes off with her Yin-Yang Orbs on the back of her turtle Genjii to seek out the source of the invasion. It is the first vertically-scrolling danmaku (弾幕 "barrage", lit. "bullet curtain") title and also marks the first appearance of Marisa Kirisame, the second major player character in the series, who appears here as the Stage 4 boss. ZUN has cited shoot 'em up arcade game Darius Gaiden as an influence for the gameplay, which consists of firing bullets at bosses that appear from the top of the screen while simultaneously dodging their own attacks.[7] The game features five stages and introduces many features that would later become standard, including weapon selection, smaller hitboxes, power-ups, midbosses, and an unlockable Extra Stage. About 50 copies of the game were sold.[6]
Phantasmagoria of Dim. Dream (東方夢時空, Tōhō Yumejikū, lit. "Dream Space-Time")
The 3rd game in the series, released on December 29, 1997 at Comiket 53. While enjoying a quiet morning walk, Reimu Hakurei stumbles across mysterious ruins that have suddenly appeared a short distance from the Hakurei Shrine's gateway. She joins in a violent competition with several others who want to explore them, as it is said that the one who reaches the heart of the ruins first will win a prize. In Match Play Mode, it is a versus-type scrolling shooter similar to Twinkle Star Sprites, in which two players engage in danmaku battles in split-screen. In Story Mode, the player faces off against nine increasingly skilled AI opponents. The combat makes use a "Spell Gauge", with characters unleashing attacks of varying strength based on their charged level of magical power. Approximately 100 to 150 copies of the game were sold.[8]
Lotus Land Story (東方幻想郷, Tōhō Gensōkyō, lit. "Fantasy Land")
The 4th game in the series, released on August 14, 1998 at Comiket 54. The peace in Gensokyo (the name for the world of the series, first used in this entry's title) is broken when a tremendous energy surges from beneath a mountain lake, causing yōkai to swarm the Hakurei Shrine. Reimu Hakurei and Marisa Kirisame travel to seek out and eliminate the source of the disturbance, battling yōkai along the way. It features six stages, with the game ending after Stage 5 if the player selects Easy difficulty or uses a "continue". A notable new feature is a "graze" counter for near-misses. According to ZUN, 200 to 300 copies of the game were sold.[9]
Mystic Square (東方怪綺談, Tōhō Kaikidan, lit. "Bizarre Romantic Story")
The 5th and final Touhou game for the PC-98, released on December 30, 1998 at Comiket 55. When demons begin pouring from a cave high in the mountains of Gensokyo, Reimu Hakurei and others must travel to the depths of Makai to confront the one behind the incident. Mima and Yuuka, the final bosses of Story of Eastern Wonderland and Lotus Land Story respectively, return as playable characters along with Marisa Kirisame. The game contains six stages and includes a "Dream Gauge" system, which rewards the player for collecting items by clearing all enemy bullets when it is filled to maximum.

Windows games [ edit ]

After the release of Mystic Square, ZUN graduated from university and the series became inactive for four years. During this period, he began employment at Taito Corporation as a game developer, while also composing music for various games created by members of Amusement Makers. He left the group in 2001 to focus on the development of games for Microsoft Windows, forming the one-man dōjin circle Team Shanghai Alice and self-publishing all subsequent titles. According to ZUN, the Windows games represent a "clean slate" for the series canon, albeit with many carry-overs and references from the PC-98 era.[10] Games numbered with decimals are spin-offs from the main series that vary in genre.

Embodiment of Scarlet Devil (東方紅魔郷, Tōhō Kōmakyō, lit. "Scarlet Devil Land")
The 6th game in the series and the first on Windows, released on August 11, 2002 at Comiket 62. It marked a dramatic graphical improvement from the PC-98 games, also seeing a switch from FM synthesis to synthesized PCM and MIDI. A peaceful summer in Gensokyo is interrupted when an ominous scarlet mist blocks out the sun. As either the shrine maiden Reimu Hakurei or the magician Marisa Kirisame, the player must infiltrate the Scarlet Devil Mansion (紅魔館 Koumakan) and confront the mysterious Scarlet Devil that lives within. It introduces the "Spell Card" system, in which bosses fire danmaku patterns in a specific sequence as their health is depleted, with a health bar and unique name for each attack appearing on screen as it is used.
Several features from the PC-98 era were re-introduced in Embodiment of the Scarlet Devil, which set a standard for the later Windows titles. At the start of a game, the player must choose an attack style, which affects their character's weapon type and Spell Card bomb. A limited number of these "bombs" are provided as a method of escaping from difficult situations by dealing heavy damage to enemies, cancelling enemy bullets, and collecting all items on the screen. The game features six increasingly difficult stages, with the boss of each stage being preceded by a less powerful "midboss". Playing on Easy difficulty causes the game to prematurely end after Stage 5, and completing the game after using a "continue" results in a bad ending. Once a good ending has been achieved on Normal or higher difficulty, the player unlocks a bonus "Extra Stage", which features an extremely difficult boss battle.
Perfect Cherry Blossom (東方妖々夢, Tōhō Yōyōmu, lit. "Ghostly Dream")
The 7th game in the series, released on August 17, 2003 at Comiket 64. As the month turns to May, it is clear that winter in Gensokyo has lasted far longer than normal. As Reimu, Marisa, or Sakuya Izayoi from Embodiment of Scarlet Devil, the player must embark on a trip to Netherworld (冥界 Meikai, lit. "Dark World") to find those responsible for stopping spring's coming. With the addition of Sakuya, Perfect Cherry Blossom continues the series tradition of former bosses reappearing as playable characters. A notable feature added in this title is Focused Fire mode, which allows the player to slow their movement and focus their shots when activated. It also features a "Cherry Gauge", which is filled based on performance and activates an invincible "Supernatural Border" mode when at maximum.
Immaterial and Missing Power (東方萃夢想, Tōhō Suimusō, lit. "Gathering Reverie")
The 7.5th game in the series and the first versus fighting game, released on December 30, 2004 at Comiket 67. It is a 2D fighting game with danmaku influence, reflected by its heavy emphasis on Spell Card projectile attacks. As with all the official fighting games, it was primarily developed by Twilight Frontier, with ZUN providing scenarios, Spell Card designs, and several music tracks. After the events of Perfect Cherry Blossom but before those of Imperishable Night, a strange mist descends on Gensokyo as Reimu Hakurei and other residents find themselves inexplicably holding a feast every three days. Initially playable characters include Reimu, Marisa, and Sakuya, as well as Alice Margatroid and Youmu Konpaku from Perfect Cherry Blossom and Patchouli Knowledge from Embodiment of Scarlet Devil. Additionally playable characters become unlocked as the player completes the initial scenarios. A local multiplayer mode is included, with an unofficial patch enabling netplay.
Imperishable Night (東方永夜抄, Tōhō Eiyashō, lit. "Eternal Night Vignette")
The 8th game in the series, released on August 15, 2004 at Comiket 66. It is the eve of Gensokyo's yearly Harvest Moon Festival (月見 Tsukimi) when it is discovered that the moon has been replaced with a fake. Combined teams of humans and yōkai set out into the Bamboo Forest of the Lost (迷いの竹林 Mayoi no Chikurin) to confront the culprits and restore the moon before the night is over. The four playable teams are the Illusionary Barrier Team (Reimu Hakurei and Yukari Yakumo), the Aria of Forbidden Magic Team (Marisa Kirisame and Alice Margatroid), the Visionary Scarlet Devil Team (Sakuya Izayoi and Remilia Scarlet), and the Netherworld Dwellers' Team (Youmu Konpaku and Yuyuko Saigyouji), with the player swapping between characters on a team by activating Focused Fire mode. It adds powerful "Last Spell" Cards for players and enemies, as well as "Time Orb" items that affect the story by changing the speed at which the night passes.
Phantasmagoria of Flower View (東方花映塚, Tōhō Kaeizuka, lit. "Flower Reflecting Mound")
The 9th game in the series, released on August 15, 2005 at Comiket 68. The game is a split-screen versus-type shooter similar to Phantasmagoria of Dim. Dream, a first for the Windows titles. Spring has arrived and Gensokyo's flowers are blooming out of control, with even out-of-season varieties in full bloom. The player must battle their way through 9 stages to reach Muenzuka (無縁塚, lit. "(Burial) Mound of the Nameless") and reveal the truth behind the abnormal spring. Initially playable characters include Reimu, Marisa, Sakuya, Youmu, and Reisen Udongein Inaba from Imperishable Night, with a total of 16 playable characters after all unlocks are completed. An official patch enabling multiplayer netplay has been released.
Shoot the Bullet (東方文花帖, Tōhō Bunkachō, lit. "Word Flower Album")
The 9.5th game in the series, released on December 30, 2005 at Comiket 69. The game was originally created as a minigame to be included with the official fanbook Bohemian Archive in Japanese Red, but was later developed into a full title. Playing as tengu reporter Aya Shameimaru, the player is tasked with photographing bosses and their danmaku in 10 increasingly difficult stages. The game is unique in that the player has no standard shot or bombs; rather, the camera is the main method of offense and defense, as it clears bullets from the screen when used. Scoring is based on the contents of each photo, including the amount and type of bullets included. The game features bosses from Embodiment of Scarlet Devil to Phantasmagoria of Flower View.
Mountain of Faith (東方風神録, Tōhō Fūjinroku, lit. "Wind God Chronicles")
The 10th game in the series, released on August 17, 2007 at Comiket 72. This entry marks a "soft reboot" for the series, with a total overhaul of the game engine that resulted in substantial design and pacing changes. One autumn, Reimu receives a message demanding the closure of Hakurei Shrine and threatening its destruction at the hands of the god of Yōkai Mountain. As either Reimu or Marisa, the player must ascend the mountain in order to confront the ones behind the threat and prevent the shrine from being taken over. The bomb counter has been removed and replaced by the "Options" system, which adds up to four "satellites" that hover near the player and fire bullets. They can be obtained by collecting power items, and have additional effects based on selected weapon type.
Scarlet Weather Rhapsody (東方緋想天, Tōhō Hisōten, lit. "Scarlet Perception Heaven")
The 10.5th game in the series and the second versus fighting game, released on May 25, 2008 at Reitaisai 5. It is a sequel to the first fighting game in the series, Immaterial and Missing Power. The story revolves around strange weather phenomenon occurring around Gensokyo, following Reimu and the other protagonists in their search for the culprit. It features a 20 Spell Card deck system, flying mechanics, and changing weather conditions that affect the gameplay during matches. Both local and online multiplayer modes are included in addition to the singleplayer Story Mode.
Subterranean Animism (東方地霊殿, Tōhō Chireiden, lit. "Earth-Spirit Palace")
The 11th game in the series, released on August 16, 2008 at Comiket 74. A geyser suddenly appears one day near the Hakurei Shrine, spouting evil earth spirits from underground. Playing as Reimu or Marisa, the player must travel to the Underworld (地底 Chitei, lit. "underground") to find its source, assisted by one of three yōkai allies communicating from above (Yukari Yakumo, Suika Ibuki, or Aya Shameimaru for Reimu and Alice Margatroid, Patchouli Knowledge, or Nitori Kawashiro for Marisa). The game features graze-based scoring as well as a variation of the "Options" system introduced in Mountain of Faith.
Undefined Fantastic Object (東方星蓮船, Tōhō Seirensen, lit. "Star-Lotus Ship")
The 12th game in the series, released on August 15, 2009 at Comiket 76. Spring has come to Gensokyo and a strange flying ship said to bring good omen has appeared in the sky. The player assumes the role of either Reimu, Marisa, or Sanae Kochiya, who returns from Mountain of Faith, as the three girls race to board the vessel. The bonus system is based on collecting "Undefined Fantastic Objects", or UFOs, which appear from defeated enemies as unidentified flying objects in three colors (green, red, and blue).
Touhou Hisoutensoku (東方非想天則 〜 超弩級ギニョルの謎を追え, Tōhō Hisōtensoku ~ Chōdokyū Ginyoru no Nazo wo Oe, lit. "Unperceiving of Natural Law ~ Chase the Enigma of the Gargantuan Guignol")
The 12.3rd game in the series and the third versus fighting game, released on August 15, 2009 at Comiket 76.[11] It retains much of the gameplay of Scarlet Weather Rhapsody while adding new playable characters, Spell Cards, and weather conditions. The Story Mode, initially playable as Sanae Kochiya, Cirno, or Hong Meiling, revolves around a giant creature that has piqued the interest of Gensokyo's residents. The three girls, each with their own ideas as to its nature, set out to investigate the mystery of the giant. Each of the nine playable characters now has an associated Spell Card, which is usable by any character once it is unlocked. Both local and online multiplayer modes are included in addition to the singleplayer Story Mode.
Double Spoiler (ダブルスポイラー 〜 東方文花帖, Daburu Supoiraa ~ Tōhō Bunkachō, lit. "Word Flower Album")
The 12.5th game in the series, released on March 14, 2010 at Reitaisai 7. It is a sequel to Shoot the Bullet, following Aya Shameimaru on her mission to photograph the bosses of Gensokyo and their danmaku. It retains much of the same gameplay from its predecessor and features bosses from Mountain of Faith to Undefined Fantastic Object. Aya's colleague and fellow tengu reporter Hatate Himekaidou serves as an unlockable character. The game was released on Steam on August 2, 2019.[12]
Fairy Wars (妖精大戦争 〜 東方三月精, Yōsei Daisensō ~ Tōhō Sangetsusei, lit. "Great Fairy Wars ~ Three Fairies")
The 12.8th game in the series, released on August 14, 2010 at Comiket 78. It is a danmaku shooter based on the official Touhou Sangetsusei manga series. After the Three Fairies of Light destroy Cirno's house one winter, the ice fairy makes plans to take her revenge in the spring. The game features three stages and one playable character, Cirno, who has the unique ability to freeze bullets mid-air. It was released on Steam on August 2, 2019.[13]
Ten Desires (東方神霊廟, Tōhō Shinreibyō, lit. "Divine Spirit Mausoleum")
The 13th game in the series, released on August 13, 2011 at Comiket 80. After the events of Undefined Fantastic Object, Reimu and Marisa notice an increase in spirits in Gensokyo and take off to investigate. Also playable is Sanae, who seeks to utilize the power of the divine spirits for the Moriya Shrine gods, and Youmu, who wants to exterminate spirits that she views as unnecessary. The gameplay includes "Divine Spirits", which are dropped by defeated enemies and come in four varieties (blue, gray, purple, and green). Collecting spirits fills the player's "Trance Gauge", which can be used to enter an invincible "Trance" once filled. It was released on Steam on June 19, 2019.[14]
Hopeless Masquerade (東方心綺楼, Tōhō Shinkirō, lit. "Heart Elegant Tower")
The 13.5th game in the series and the fourth versus fighting game, released on May 26, 2013 at Reitaisai 10. The Human Village has fallen into despair in the wake of the high number of incidents, prompting adherents of Gensokyo's three competing religions (Shinto, Taoism, and Buddhism) to compete to expand their faith's influence. This concept is reflected in the "Popularity" system: damage dealt and received is measured on a meter, which unlocks a special "Last Word" combo when it is filled to maximum. The game features a completely new engine from the one used in the previous three fighting games.[15] Both local and online multiplayer modes are included in addition to the singleplayer Story Mode.
Double Dealing Character (東方輝針城, Tōhō Kishinjō, lit. "Shining Needle Castle")
The 14th game in the series, released on August 12, 2013 at Comiket 84. Reimu, Marisa, and Sakuya are playable characters, with gameplay resembling that of Ten Desires. As clouds begin to gather and yōkai rebel all over Gensokyo, the weapons of the three main characters begin to behave bizarrely. On August 10, 2014, the game was confirmed for release on Playism, making Double Dealing Character the first game in the series to be sold for digital download.[16] On May 7, 2015, Playism made the game available for download in Western territories, marking the official Western debut of the series.[17] It was released on Steam on June 19, 2019.[18]
Impossible Spell Card (弾幕アマノジャク, Danmaku Amanojaku, lit. "Bullet Curtain Amanojaku")
The 14.3rd game in the series, released on May 11, 2014 at Reitaisai 11. The player controls the final boss of Double Dealing Character, amanojaku Seija Kijin, as she attempts to use nine "cheat" items to clear nearly impossible-to-beat Spell Cards. A bounty is set on Seija, and several characters from previous titles attempt to capture her over ten days. The game was released on Steam on April 1, 2019.[19]
Urban Legend in Limbo (東方深秘録, Tōhō Shinpiroku, lit. "Deep Secret Record")
The 14.5th game in the series and the fifth versus fighting game, released on May 10, 2015 at Reitaisai 12. It features a similar style and gameplay to the series' previous fighting game, Hopeless Masquerade, adding a new "Occult Ball" system for controlling special moves and battle effects.[20] The story centers on the strange rumors circulating in Gensokyo's Human Village, which have begun to manifest themselves in the form of supernatural anomalies. It was released for PlayStation 4 on December 8, 2016 with several added features (including Reisen Udongein Inaba as a playable character), becoming the first game in the series released for a console system. Both local and online multiplayer modes are included in addition to the singleplayer Story Mode.
Legacy of Lunatic Kingdom (東方紺珠伝, Tōhō Kanjuden, lit. "Ultramarine Orb Tale")
The 15th game in the series, released on August 14, 2015 at Comiket 88. The game features Reimu, Marisa, Sanae, and Reisen as playable characters. Someone has taken over the Lunar Capital, and Lunarians have come to "purify" Gensokyo in order to make it suitable for them to live in; the girls must work to stop the invasion and find the perpetrator behind the incident. Unlike previous games in the series, Legacy of Lunatic Kingdom features two game modes: Legacy Mode, similar to the previous games, and Pointdevice Mode, which replaces lives and continues with a series of checkpoints. When the player gets hit in this mode, they restart from the beginning of the current chapter with a small penalty to power. The game was released on Steam on April 1, 2019.[21]
Antinomy of Common Flowers (東方憑依華, Tōhō Hyōibana, lit. "Spirit Possession Bloom")
The 15.5th game in the series and the sixth versus fighting game, released on December 29, 2017 at Comiket 93. It is a sequel to Urban Legend in Limbo, again featuring the "Occult Ball" system. An urban legend known as the "Perfect Possession" has manifested, combining pairs of Gensokyo residents in a single body and enabling them to battle as a switchable "Master" and "Slave" tag team. The game was released on Steam on January 5, 2018.[22] Both local and online multiplayer modes are included in addition to the singleplayer Story Mode.
Hidden Star in Four Seasons (東方天空璋, Tōhō Tenkūshō, lit. "Heavenly Jade Dipper")
The 16th game in the series, released on August 11, 2017 at Comiket 92. The seasons in Gensokyo are out of control, with spring meadows alongside summer skies, autumn trees, and winter blizzards. Reimu, Marisa, Aya, and Cirno set out to find the cause of this chaos. The game features a "Sub-Season" system, in which the player collects seasonal items (cherry petals, green leaves, red leaves, and snowflakes) in order to gain various boosts. Collected sub-seasons can also be released as a mini-bomb in order to clear enemy projectiles. The game was released on Steam on November 16, 2017, marking the series' Steam debut.[23]
Violet Detector (秘封ナイトメアダイアリー, Hifū Naitomea Daiarī, lit. "Secret Sealing Nightmare Diary")
The 16.5th game in the series, released on August 10, 2018 at Comiket 94. A danmaku photography game in the style of Shoot the Bullet and Double Spoiler, it features the antagonist of Urban Legend in Limbo, Sumireko Usami, as the playable character. It includes bosses from Legacy of Lunatic Kingdom to Hidden Star in Four Seasons, as well as Reimu, Marisa, and most of the final and extra stage bosses from the previous Windows games. The game was released on Steam on September 5, 2018.[24]
Wily Beast and Weakest Creature (東方鬼形獣, Tōhō Kikeijū, lit. "Oni-Shaped Beast")
The 17th game in the series, released on August 12, 2019 at Comiket 96. When Reimu, Marisa and Youmu discover that animal spirits are planning to attack the surface world, they venture into Hell to stop them, accompanied by one of three friendly spirits ("Wolf", "Otter", or "Eagle"). It features a similar bonus system to Undefined Fantastic Object, with "Spirit Items" (based on the three spirit types) that activate special effects when collected in groups of five. The game was released on Steam on September 9, 2019.[25]
Touhou Gouyoku Ibun (東方剛欲異聞 ~ 水没した沈愁地獄, Tōhō Gōyoku Ibun ~ Suibotsushita Chinshū Jigoku, lit. "Strange Tale of Advice ~ Submerged Hell of Sunken Sorrow")
The upcoming 17.5th game in the series. It is a collaboration between Team Shanghai Alice and Twilight Frontier, and is described on its official website as a "horizontally-scrolling danmaku water action game".[26] A beta version was released on October 6, 2019.

Other media [ edit ]

Music CDs [ edit ]

Between 2002 and 2016, ten music CDs were released as part of "ZUN's Music Collection". They are numbered from Volume 1 to 9 by release date, with Unknown Flower, Mesmerizing Journey being numbered as 5.5 due to its small size. Each album contains arrangements of music from the games as well as new compositions:

  • Dolls in Pseudo Paradise (蓬莱人形, Hōrai Ningyō, lit. "Hourai Doll"; 2002-12-30)
  • Ghostly Field Club (蓮台野夜行, Rendaino Yakō, lit. "Night Trip to Rendaino"; 2003-12-30)
  • Changeability of Strange Dream (夢違科学世紀, Yumetagae Kagaku Seiki, lit. "Changing Dreams in the Age of Science"; 2004-12-30)
  • Retrospective 53 minutes (卯酉東海道, Bōyu Tōkaidō, lit. "East-West Tōkaidō"; 2006-05-21)
  • Magical Astronomy (大空魔術, Ōzora Majutsu, lit. "Celestial Wizardry"; 2006-08-13)
  • Unknown Flower, Mesmerizing Journey (未知の花 魅知の旅, Michi no Haba, Michi no Tabi, 2011-05-08)
  • Trojan Green Asteroid (鳥船遺跡, Torifune Iseki, lit. "Ruins of Torifune"; 2012-04-30)
  • Neo-traditionalism of Japan (伊弉諾物質, Izanagi Busshitsu, lit. "Izanagi Object"; 2012-08-11)
  • Dr. Latency's Freak Report (燕石博物誌, Enseki Hakubutsushi, lit. "Swallowstone Naturalis Historia"; 2016-05-08)
  • Dateless Bar "Old Adam" (旧約酒場, Kyūyaku Sakaba, lit. "Old Testament Tavern"; 2016-08-13)

Each album (except Dolls in Pseudo Paradise and Unknown Flower, Mesmerizing Journey) includes a booklet written by ZUN documenting the activities of the "Secret Sealing Club" (秘封倶楽部 Hifū Kurabu), a self-described "club of necromancers" in Kyoto, Japan. In the loose collection of stories, club members Renko Usami and Maribel Hearn research and discuss various topics relating to Gensokyo and the paranormal; Dolls in Pseudo Paradise includes an unrelated story about the fate of eight thieves spirited away to Gensokyo.

In 2006 and 2007, ZUN released Akyu's Untouched Score (幺樂団の歴史 Yōgakudan no Rekishi, lit. "History of Yougakudan"), a five-volume collection of PC-98 soundtracks that includes several unused themes. The albums respectively cover Lotus Land Story, Mystic Square, Story of Eastern Wonderland, Phantasmagoria of Dim.Dream, and Highly Responsive to Prayers. Each track in the collection was enhanced with the addition of a sixth FM synthesis channel, which was originally reserved for sound effects in the games:

  • Akyu's Untouched Score vol.1 (幺樂団の歴史1, Yōgakudan no Rekishi 1, lit. "History of Yougakudan 1"; 2006-05-21)
  • Akyu's Untouched Score vol.2 (幺樂団の歴史2, Yōgakudan no Rekishi 2, lit. "History of Yougakudan 2"; 2006-12-31)
  • Akyu's Untouched Score vol.3 (幺樂団の歴史3, Yōgakudan no Rekishi 3, lit. "History of Yougakudan 3"; 2006-12-31)
  • Akyu's Untouched Score vol.4 (幺樂団の歴史4, Yōgakudan no Rekishi 4, lit. "History of Yougakudan 4"; 2007-12-31)
  • Akyu's Untouched Score vol.5 (幺樂団の歴史5, Yōgakudan no Rekishi 5, lit. "History of Yougakudan 5"; 2007-12-31)

Original soundtracks for the six official fighting games have also been released. The albums primarily consist of arrangements by U2 Akiyama (あきやま うに, Akiyama Uni) of Twilight Frontier, with several arrangements and/or new compositions by ZUN:

  • Immaterial and Missing Power OST (幻想曲抜萃, Gensōkyoku Bassui, lit. "Collection of Illusionary Music"; 2005-08-14)
  • Scarlet Weather Rhapsody OST (全人類ノ天楽録, Zenjinrui no Tengakuroku Tōhō Hisōten, lit. "Celestial Music Record of All Humankind"; 2008-08-16)
  • Touhou Hisoutensoku OST (核熱造神ヒソウテンソク, Kakunetsuzōshin Hisōtensoku, lit. "Thermonuclear Titan Hisoutensoku"; 2009-12-30)
  • Hopeless Masquerade OST (暗黒能楽集・心綺楼, Ankoku Nōgakushū, lit. "Dark Noh Collection"; 2013-08-12)
  • Urban Legend in Limbo OST (深秘的楽曲集 宇佐見菫子と秘密の部室, Shinpiteki Gakkyokushū ~ Usami Sumireko to Himitsu no Bushitsu, lit. "A Deeply Mystic Music Collection ~ Sumireko Usami and the Clubroom of Secrets"; 2015-08-14)
  • Urban Legend in Limbo OST 2 (深秘的楽曲集・補 東方深秘録初回特典CD, Shinpiteki Gakkyokushū - Ho ~ Tōhō Shinpiroku Shokai Tokuten CD, lit. "A Deeply Mystic Music Collection Supplement ~ Touhou Shinpiroku First Pressing Special CD"; 2016-12-08[a])
  • Antinomy of Common Flowers OST (完全憑依ディスコグラフィ, Kanzenhyōi Disukogurafi, lit. "Perfect Possession Discography"; 2018-05-06)

ZUN's Music Collection, Akyu's Untouched Score, and the fighting game soundtracks have been released for digital download on Google Play and the iTunes Store (Japan, US). Several music CDs have accompanied copies of official print works; these are listed below.

Print media [ edit ]

Curiosities of Lotus Asia (東方香霖堂, Tōhō Kōrindō, lit. "Fragrant Rain Temple")
Curiosities of Lotus Asia is a series of short stories written by ZUN and serialized in 27 chapters from January 2004 to December 2007. It was published in a series of magazines including Colorful Puregirl, Magazine Elfics, Elnavi, and finally Dengeki Moeoh. An anthology edition was released on September 30, 2010 by ASCII Media Works, with illustrations by Genji Asai. In September 2015, a continuation of the series began in the official Touhou Project magazine Strange Creators of Outer World, with 8 additional chapters being published as of October 2019. The stories are told from the perspective of Rinnosuke Morichika, one of the few male characters depicted in the series and the proprietor of Kourindou (香霖堂), an antique store in Gensokyo.
Touhou Sangetsusei (東方三月精, lit. "Three Fairies")
Touhou Sangetsusei is a four-part manga series written by ZUN and illustrated by Nemu Matsukura and Makoto Hirasaka. It was published by Kadokawa Shoten, with the first two parts serialized in Comptiq magazine and the latter two in Comp Ace magazine. The story follows three fairies (Sunny Milk, Luna Child, and Star Sapphire) and documents their daily mischief and adventures in Gensokyo. The first entry, Eastern and Little Nature Deity, was illustrated by Nemu Matsukara, beginning in May 2005. Matsukara gave up the project for health reasons in May 2006, with Makoto Hirasaka taking over for the second entry, Strange and Bright Nature Deity, which was serialized until January 2009. The third entry, Oriental Sacred Place, ran from May 2009 to January 2012; the fourth entry, Visionary Fairies in Shrine, ran from January 2016 to September 2019. The tankōbon volumes of the manga, which each include a CD with new tracks by ZUN, were released on the following dates: Eastern and Little Nature Deity (2007-01-26), Strange and Bright Nature Deity (2008-01-26, 2009-02-18, and 2009-08-26), and Oriental Sacred Place (2010-03-20, 2011-03-26, 2012-03-26). The 12.8th video game in the series, Fairy Wars, is a spin-off of the manga series.
Bohemian Archive in Japanese Red (東方文花帖, Tōhō Bunkachō, lit. "Word Flower Album")
Bohemian Archive in Japanese Red is the first official fanbook, written by ZUN and published by Ichijinsha on August 11, 2005. It consists of newspaper articles written from the perspective of Aya Shameimaru about events and locations in Gensokyo, interviews with characters, commentary on tracks from previous games and music albums, and an interview with ZUN. It also includes illustrations by various artists, a collection of eight dōjinshi, and a new official comic, Extra of the Wind, illustrated by Haniwa. Each copy includes a CD containing a demo of Phantasmagoria of Flower View, three arrangements of the game's music by ZUN, and a wallpaper of the book's cover.
Seasonal Dream Vision (東方紫香花, Tōhō Shikōbana, lit. "Incense of Violet Flowers")
Seasonal Dream Vision is a semi-official fanbook, published by Comic Toranoana on October 1, 2005. It is an anthology of 12 dōjinshi by various artists and contains a short story, A Beautiful Flower Blooming Violet Every Sixty Years (六十年ぶりに紫に香る花), written by ZUN as an accompaniment to Phantasmagoria of Flower View. It also contains a CD with various fan-made music arrangements and one arrangement by ZUN.
Perfect Memento in Strict Sense (東方求聞史紀, Tōhō Gumonshiki, lit. "Gumon Histories")
Perfect Memento in Strict Sense is the second official fanbook, published by Ichijinsha on December 27, 2006. It is illustrated by various artists and written by ZUN from the perspective of Gensokyo historian Hieda no Akyuu, primarily containing factual information about various yōkai, such as their "threat levels" and suggested countermeasures. A manga written by ZUN and illustrated by Aki★Eda (秋★枝) based on the book's premise, Memorizable Gensokyo (記憶する幻想郷 Kioku-suru Gensōkyō), was previously published in the December 2006 issue of Comic Rex magazine. Each copy includes a CD containing three original FM synthesis tracks by ZUN and a wallpaper of the book's cover.
Touhou Bougetsushou (東方儚月抄, lit. "Ephemeral Moon Vignette")
Touhou Bougetsushou is a loose collection of works written by ZUN continuing the story of the 8th game in the series, Imperishable Night. It consists of a manga, a novel, and a series of yonkoma strips, serialized in three separate Ichijinsha magazines. The manga, Silent Sinner in Blue, was serialized in Comic Rex magazine between June 2007 and April 2009. It was illustrated by Aki★Eda, and follows the attempts of residents of Gensokyo to invade the Lunar Capital via rocket. The first compilation volume, which included a CD with three FM synthesis tracks by ZUN, was released on April 9, 2008. The novel, Cage in Lunatic Runagate, was serialized in quarterly Chara-Mel magazine between June 2007 and June 2009 and published as a standalone on December 25, 2009. It was illustrated by Tokiame, and offers detailed information and character insight regarding the events of Silent Sinner in Blue. The yonkoma, Inaba of the Moon and Inaba of the Earth (月のイナバと地上の因幡, Tsuki no Inaba to Chijō no Inaba), was serialized in Manga 4-koma Kings Palette between June 2007 and December 2012. It was illustrated by Arata Toshihira, and serves as a light-hearted discursion from the main story featuring Reisen Udongein Inaba and Tewi Inaba, who are referenced respectively in the work's title.[27][28]
The Grimoire of Marisa (グリモワール オブ マリサ, Gurimowaru obu Marisa)
Grimoire of Marisa is the third official fanbook, published by Ichijinsha on July 28, 2009. It is presented in the form of a scrapbook owned by Marisa Kirisame, recording her encounters with noteworthy Spell Cards. It is written by ZUN and illustrated by Takeshi Moriki, with a cover illustration by Genji Asai. It includes a CD with music by ZUN and several wallpapers.
Wild and Horned Hermit (東方茨歌仙, Tōhō Ibarakasen, lit. "Rose Poem Hermit)
Wild and Horned Hermit is a manga series written by ZUN and illustrated by Aya Azuma, serialized from July 2010 to June 2019 in Ichijinsha's Chara Mel Febri magazine. It introduces protagonist Kasen Ibaraki, a mysterious hermit who descends from the mountains of Gensokyo in order to dispense knowledge to its residents.
Symposium of Post-mysticism (東方求聞口授, Tōhō Gumon Kuju, lit. "Gumon Oral Teachings")
Symposium of Post-mysticism is the fourth official fanbook, published by Ichijinsha on April 27, 2012. It was written by ZUN and illustrated by various artists, and presented in the form of a dialogue hosted by Marisa Kirisame and featuring Kanako Yasaka, Byakuren Hijiri, and Toyosatomimi no Miko. It features profiles of almost every character from Mountain of Faith to Ten Desires as well as a collection of in-universe newspaper articles from the Bunbunmaru Newspaper and Kakashi Spirit News.
Forbidden Scrollery (東方鈴奈庵, Tōhō Suzunaan, lit. "Bell Hermitage")
Forbidden Scrollery is a manga series written by ZUN and illustrated by Moe Harukawa, serialized between October 2012 and July 2017 in Comp Ace magazine.[29] The story revolves around Kosuzu Motoori, a collector of various rare and dangerous demon books in Gensokyo and an employee of the Suzunaan book lender. It was licensed for an English-language release by Yen Press and released in seven volumes between November 2017 and May 2019, making it the first Touhou Project print work to be officially translated.[30]
Strange Creators of Outer World (東方外來韋編, Tōhō Gairai Ihen, lit. "Tomes of External Origins")
Strange Creators of Outer World is an official Touhou Project magazine, supervized by ZUN and published by Kadokawa under their Dengeki Moeoh imprint since September 2015.[31] It features interviews with ZUN and other dōjin creators, a continuation of the official manga Curiosities of Lotus Asia, and comics and CDs by various artists, among other related content.
Alternative Facts in Eastern Utopia (東方文果真報, Tōhō Bunka Shinpō, lit. "Word's End True Report")
Alternative Facts in Eastern Utopia is the fifth official fanbook, published by Kadokawa on March 30, 2017. It was written by ZUN and contains illustrations from various artists. It is presented as Aya Shameimaru's attempt to create a tabloid magazine in the style of those from the outside world, featuring similar content to the earlier fanbook Bohemian Archive in Japanese Red, but in a significantly more chaotic and haphazard format.
The Grimoire of Usami (秘封倶楽部異界撮影記録, Hifū Kurabu Ikai Satsuei Kiroku, lit. "Secret Sealing Club's Otherworld Photography Record")
The Grimoire of Usami is the sixth official fanbook, published by Kadokawa on April 27, 2019. It primarily features a manga written by ZUN and illustrated by Aya Azuma, with a cover illustration by Genji Asai. In an attempt to emulate the fireworks of the outside world, the residents of Gensokyo decide to hold a grand display of Spell Cards, which is interrupted partway through by a group of unexpected guests.
Cheating Detective Satori (<東方智霊奇伝> 反則探偵さとり, <Tōhō Chireikiden> Hansoku Tantei Satori, lit. "Strange Legend of Wise Spirits")
Cheating Detective Satori is a manga series written by ZUN and illustrated by Ginmokusei (銀木犀). It began monthly serialization on Kadokawa's ComicWalker website on October 28, 2019.
Lotus Eaters (東方酔蝶華 ~ ロータスイーター達の酔醒, Tōhō Suichōka ~ Rōtasuītā-tachi no Suisei, lit. "Drunken Butterfly Flower ~ Drunkening and Sobering of Lotus-Eaters")
Lotus Eaters is a manga series written by ZUN and illustrated by Mizutaki (水炊き). It began serialization in Kadokawa Shoten's monthly Comp Ace magazine on November 26, 2019.

Gameplay [ edit ]

The in-game interface of Perfect Cherry Blossom:

1. Player character (in this case, Reimu Hakurei)

2. High score and current score

3. Player life and bomb counters

4. Firepower gauge and graze counter

5. Enemy spellcard gauge

6. Special item counter ("Cherry Points" in PCB)

7. Enemy spellcard name

8. Enemy location indicator

In the shooting games, the player's bullet power increases on a linear scale as the player collects power-ups dropped by enemies, and eventually maxes out. The player can also collect 'point' icons to earn extra lives; the amount needed grows exponentially as the player's score rises. The player can use 'focus', the shift key by default, which slows down the player's movement, makes the collision box visible, and (generally; some characters are reversed) focuses the player's attack to make it more powerful. The graze counter, missing from Mountain of Faith and Story of Eastern Wonderland, tracks how many bullets entered the character sprite but avoided the collision box, and rewards the player with a score bonus for living on the edge.

The player can use a weapon called a 'spell card', which is similar to a 'bomb' in most other shooting games. While the player has a limited number, using one makes the user temporarily invulnerable and uses a special magical attack that generally clears the screen. Each character has two cards with different names and patterns. The player can use one during a short period after being hit by a bullet (known as the 'border between life and death') to avoid loss of a life. The amount of time the player has available to use the border is usually around 0.3 seconds. Bosses also have spell cards, but with bosses the term applies to a prolonged pattern of movements and shots that lasts until the player depletes the boss' health by a certain amount or the time runs out, not a one-shot attack.

Each individual game of the main series from Perfect Cherry Blossom to Ten Desires has additional items that affect some aspect of gameplay, such as scoring or gaining extra lives/bombs. For example, Perfect Cherry Blossom has "cherry points", which are used mostly in scoring, but can grant temporary invulnerability (known as 'supernatural border'); Imperishable Night has "time points", which are essential for advancing to later stages, and also determine if the player gets to challenge a boss's 'final spell' on normal or higher difficulties; Mountain of Faith has 'faith' points, which boost the score the player receives upon gathering point items and bonuses for clearing spell cards without dying or using a spell card.

Each Touhou game has four difficulty levels—easy, normal, hard, and lunatic—with each one being harder than the previous one. Regardless of difficulty choice, there are six stages in each game and each one is harder than the previous. The only exceptions to this are Story of Eastern Wonderland, and Embodiment of Scarlet Devil on easy difficulty, both of which only have five stages.

In addition to the four main difficulties, there is an extra stage which is a long and difficult stage in which players must play through hordes of enemies, and an especially long boss fight (usually with ten spell cards). In order to reach the extra stage, one must beat the game on normal difficulty or higher without the use of a continue. The only games that allow players to reach the extra stage by completing the easy difficulty are Story of Eastern Wonderland, Mystic Square, Perfect Cherry Blossom, Imperishable Night, Fairy Wars, Double Dealing Character, Legacy of Lunatic Kingdom, Hidden Star in Four Seasons, and Wily Beast and Weakest Creature. In terms of difficulty, the extra stage is around the normal difficulty level or above. In Perfect Cherry Blossom, there is also a phantasm extra stage in which the enemies that were already difficult in the extra stage have become even more challenging. Although the phantasm stage is aimed for the most experienced players, the difficulty is somewhere in between hard and lunatic. The phantasm stage is accessed by beating the extra stage and capturing at least 60 spells with any of the characters and weapon types combined.

Plot [ edit ]

Background [ edit ]

The plots of the Touhou Project revolve around the strange phenomena that occur in the fictional realm of Gensokyo (幻想郷, Gensōkyō, literally Fantasy Village or Fantasy Land), which ZUN designed with a human village in the grounds of some remote mountain recesses in Japan. Originally, it was simply called "a remote separated land of a human village in an eastern country." Long before Touhou Project's story begins, there lived many non-humans like yōkai as well as some humans in the area. After a few humans lost their way into Gensokyo, humans became afraid of approaching this area, although others settled here for the sake of yōkai extermination. However, as time went on, humans developed civilization and multiplied in number, and thus the yōkai became distressed about how this would affect the balance between humans and yōkai. Thus, 500 years before Embodiment of Scarlet Devil (EoSD), the yōkai sage Yukari Yakumo developed the "boundary of phantasm and substance," which was favored by the yōkai and protected the balance. This was called the "Yōkai Expansion Project" and made Gensokyo a phantasmal world that automatically called out to the weakened yōkai of the outside world. Other things that disappear from the outside world, like extinct animals, lost tools, and architecture, also became abundant in Gensokyo. Since Gensokyo was a plot of land in Japan that was separated by a barrier, it is Japan that is immediately outside of this barrier.

As a result of the seal, Gensokyo became inaccessible from the outside world, and similarly, those in Gensokyo were unable to leave. Gensokyo's existence could not be confirmed from the outside world, nor could the outside world be confirmed within Gensokyo. As a result, the isolated community developed its own civilization, different from that of the outside world. Although separated by a barrier, it is a bordering world to its outside, as opposed to being in a parallel universe. There are no seas in Gensokyo, since it is an inland mountain. In Gensokyo, there are few humans, and various kinds of yōkai. Some species include magicians, beasts, therianthropies, vampires, bōrei, tengu, mermaids, kappa, and yōkai (a kind of miscellaneous group). There are others species that could be yōkai depending on definition, like fairies, spirits, yūrei, onryō, poltergeists, hermits, oni, and gods which are all portrayed in human female form.

In present Gensokyo, which is presented in all Touhou Project games since EoSD, as opposed to the outside world where unscientific phenomena were dismissed as "superstition" by the time of the Meiji era, magical and spiritual qualities prevail. The only known gateway from the outside world into Gensokyo is the Hakurei Shrine on the border of Gensokyo. The spell card rules were also established to keep up the relationship between humans and yōkai in a mock style, which was necessary for the preservation of the balance of Gensokyo. The "Great Hakurei Barrier," managed by Hakurei Miko, was constructed several decades before EoSD, which is described as a "barrier of common sense," and is thus a strong logical barrier that not even yōkai can pass through. The yōkai were at first against its construction, but then gradually understood its usefulness.

In-game events [ edit ]

In Gensokyo, events called "incidents" occur once in a while. An incident is an event that affects all of Gensokyo and is of unknown cause at the time it occurs.[32] Touhou Project mainly focuses on incidents in its stories, but there are also works like Mountain of Faith that are about events other than incidents.

Frequently, incidents are due to a yōkai's whim or curiosity, and usually Reimu Hakurei would go to investigate it and then find and chastise the perpetrator. Usually, the shrine maiden of the Hakurei Shrine resolves incidents, but there are cases where Marisa Kirisame and other imitators would resolve them.[32] When a major incident occurs, the spirits and fairies are affected by the circumstances, the incident, and the perpetrator, and experience an increase in power for the duration incident, so there are also cases where a mere fairy defeats Reimu.[33] It has additionally been stated that people of the village also go out to resolve incidents.[34]

Characters [ edit ]

With its focus on bishōjo characters, the Touhou series possesses a large cast compared to other shooting games. While they aren't developed nearly to the standards of a story-based game, many players love them. One example is Hong Meiling, affectionately known as Chūgoku (China), the stage 3 boss of Embodiment of Scarlet Devil, who won a popularity contest in Japan out of all Touhou characters.[35] Among the vast array of characters, only six named characters are male. One (Genjii) is a turtle, one is a cat (Sokrates), two (Youki Konpaku and Myouren Hijiri) are only mentioned in passing, one (Rinnosuke Morichika) who is a merchant is only featured in the serialized novel, and the last (Unzan) is a cloud-like entity. There is also one before all these (Shingyoku), but this character has three forms of different genders, so this character may not exactly be male.

Though each game features a collection of different characters, the main protagonist of the series is always Reimu Hakurei, joined by Marisa Kirisame after the second game. Exceptions to this include Shoot the Bullet and Double Spoiler (Aya Shameimaru is playable on both, and Hatate Himekaidou can become playable in Double Spoiler); Fairy Wars (which has Cirno as the sole playable character); Impossible Spell Card (where only Seija Kijin is playable); and Violet Detector (where only Sumireko Usami is playable).

Development [ edit ]

The Touhou Project is a one-man project by Jun'ya Ōta (usually under the pseudonym ZUN), who does all the graphics, music, and programming alone for the bullet hell games, with the exceptions of the portrait art in Fairy Wars, which is by Makoto Hirasaka, and the fighting games, Immaterial and Missing Power, Scarlet Weather Rhapsody, Touhou Hisōtensoku, Hopeless Masquerade, and Urban Legend in Limbo, which were dual efforts with Twilight Frontier.

The idea of Touhou first came to ZUN during his high school years, when shrine maiden-themed games were in the minority. "It would be nice to make shrine maiden games," he thought, and often imagined the music that would go with such games. He went to college, hoping to compose music for fighting games, since they were popular at the time due to Street Fighter II. However, he decided that in order to put his music into games, it would be easier to make his own game to go with it, thus the first Touhou game, Highly Responsive to Prayers, was released in 1996. The first game was originally intended as a practice in programming. Touhou only became a shooting game series starting from the second game, because the popularity of shooting games had revived due to RayForce and ZUN had long been a fan of such games.[36] ZUN remarked how the general theme and direction of Touhou only started coming together in the sixth game, Embodiment of Scarlet Devil.[37]

ZUN develops his games with Visual Studio, Adobe Photoshop, and Cubase, according to his interview in Bohemian Archive in Japanese Red.[38]

Reception and fanworks [ edit ]

Cosplay of Reimu Hakurei, a prominent Touhou character.
Circles registered under Touhou Project in Comiket
Dōjin circles registered under the Touhou Project genre since Comiket 76 (August 2009), the first time Touhou is counted as its own genre apart from the main "dōjin soft" category, to Comiket 91 (December 2016)[39]
A graph comparing the participation of dōjin circles at Comiket 85 (December 2013).[40]

A prodigious number of derivative works based on Touhou have been created since the release of Embodiment of Scarlet Devil. These include dōjinshi, dōjin music (many of the songs had been made remixing the original games' music), dōjin anime, and dōjin games (even though the Touhou games themselves are dōjin games). The vast scope of Touhou derivatives prompted commentary, noting that Touhou Project became an unmissable aspect of Japanese consumer generated media.[41] These dōjin activities are mostly responsible for adding original attributes to characters that ZUN may not have intended. ZUN, for the most part, had acknowledged, appreciated, and even encouraged these derivative works by imposing very few restrictions on the use of his works.[1] The major restrictions are on unauthorized commercial distribution (as opposed to dōjin) and the spoiling of endings; proper attribution to Team Shanghai Alice is a recommendation.[42] ZUN stated himself that he did not want the Touhou Project game series to be officially commercialized. The first recent publication of Touhou derivative doujinshi occurred during December 2003, following the release of Perfect Cherry Blossom; seven circles sold Touhou derivative works at Comiket 65 in December 2003. At the Comiket 74 in August 2008, a total of 885 circles had Touhou derivative works on display or for sale, out of a total of 35,000 circles participating at Comiket.[43][44] At Comiket 77 (December 2009), 2,372 circles were dedicated to Touhou, breaking the previous record held by The Prince of Tennis at Comiket 66 (August 2004), which had 2,130 circles.[45] At Comiket 85 (December 2013), Touhou was still in the lead, with 2,272 participating circles selling Touhou derivatives, far outpacing those of other franchises.[40]

The dōjin games based on Touhou include adaptations of other game series' mechanics with Touhou characters, such as Komajou Densetsu: Scarlet Symphony (a parody of the Castlevania games with the title being a play on the Japanese title of the series, Akumajō Dracula), Age of Ethanols (based on the Age of Empires series), and Touhou Puppet Dance Performance (based on the Pokémon games).[46] The music of Touhou is also very popular and many arrangement CDs can be found for sale at Comiket and other Japanese conventions.[47]

At Tokyo Game Show 2014, ZUN announced a collaborative project with PlayStation bringing unofficial, fan-made Touhou Project dōjin games to the PlayStation 4 (PS4) and PlayStation Vita platforms. As of September 2014, Fushigi no Gensōkyō 3 (不思議の幻想郷3) by Aqua Style, Touhou Aogami Engi: The Genius of Sappheiros (東方蒼神縁起) by Strawberry Bose and Touhou Sky Arena Matsuri (東方スカイアリーナ祭) by Area-Zero have been announced for release on the PS4.[48][49] The games will be published by Mediascape, under contract by Sony Computer Entertainment and ZUN, as part of a move towards embracing indie games for commercial distribution on PlayStation platforms.[50]

Among the most popular derivatives are the series of Flash videos created by the dōjin music circle IOSYS. Many of them, one of which is "Marisa Stole the Precious Thing," are popular on otaku internet forums and Nico Nico Douga.

The original "Yukkuri shite itte ne!!!" Shift JIS art.

Yukkuri Reimu (left) and Yukkuri Marisa (right)

A short derivative animated project, Anime Tenchou x Touhou Project (アニメ店長 x 東方Project) was produced by Ufotable in celebration of the 10th anniversary of Japanese goods chain Animate as a promotional video for the store combining the world of Touhou with Animate's mascot, Meito Anizawa.[51] Several fanmade anime have also been made for Touhou. A dōjin anime project by the dōjin circle Maikaze, titled A Summer Day's Dream (夢想夏郷), is a fan-made anime adaptation with an original plot featuring Touhou characters, with four episodes released from 2008 to 2016, and the 2.5th episode released in 2014; the last episode will be released in 2020.[52] Albeit created by an amateur studio, the project featured professional voice actors. Another dōjin anime by the circle Manpuku Jinja, titled Fantasy Kaleidoscope ~ The Memories of Phantasm (幻想万華鏡) (without voice dubbing but have background music and sound), was released at Comiket 80 in 2011, with one episode released based on the storyline of Perfect Cherry Blossom,[53] and there are 14 episodes as of 2019.

Kyoto Fantasy Troupe,[54] a Chinese dōjin circle, made a dōjin anime titled Hifuu Club Activity Record ~ The Sealed Esoteric History (秘封活动记录). The first episode was released at Comiket 89 in late 2015 and Chengdu TouhouOnly05 in early 2016, and it also featured professional Japanese voice actors when it was released again later. The second episode was released in 2017. Another Chinese dōjin circle, Perpetual Motion Niche,[55] is also making a dōjin anime titled Secluded Magic Instrument~ Meteors of Triple Dimension (幽幻天仪盘), which is about the story of the collision of three worlds—the forgotten Eastern Country (in the PC-98 games), Gensokyo (in the Windows games) and the outside world; the first episode was released in Q3 2017.

The Touhou Project was nominated for the 11th annual Media Arts Awards held by Japan's Agency for Cultural Affairs, under the Entertainment category,[56] where Touhou Project eventually lost to Nintendo's Wii Sports for the Grand Prize award.[57] The series was inducted into the Guinness World Records in October 2010 as the "most prolific fan-made shooter series".[58][59]

Yuyuko Saigyouji and Reimu Hakurei also make cameo character appearances in Square Enix's game Lord of Vermilion Re:2.[60]

Internet memes [ edit ]

A major Internet meme based on Touhou is "Yukkuri shite itte ne!!!" (ゆっくりしていってね!!!, often translated as "You should be taking it easy!!!"), which centers around the disembodied, deformed heads of Touhou characters, often referred to as "yukkuris". This meme originated from a disfigured attempt to draw the main characters Reimu and Marisa with Shift JIS art. Yukkuris became so popular that the phrase "Yukkuri shite itte ne!!!" won bronze for 2008's "Net Slang of the Year" in Japan. Yukkuris also appear in Internet advertisements, the anime Natsu no Arashi! and Pani Poni Dash!, and most notably, the front page of 2channel, the largest Internet forum in the world.[61]

Reitaisai [ edit ]

The Hakurei Shrine Reitaisai (博麗神社例大祭, Hakurei Jinja Reitaisai, Hakurei Shrine's Regular Grand Festival) is the largest of the many dōjin conventions hosting only Touhou content. Although the coordinator of this convention has nothing to do with Team Shanghai Alice officially, the name "Hakurei Shrine Reitaisai" was given by ZUN himself. It first started in the year 2004 as a way for Team Shanghai Alice to publicly distribute the trial version for their upcoming games to the fans well in advance of releasing them on the internet; in addition, the 2004 Reitaisai featured a total of 114 participating circles. Since then, many Touhou derivative works are also gathered and sold there. Commencing every year in April or May, the convention has been hosted in Ōta, Tokyo in 2004; Naka-ku, Yokohama in 2005; Sunshine City, Tokyo in 2006 and 2007; and the Tokyo Big Sight in 2008 and after. The year 2010 saw the birth of Reitaisai SP, an additional Reitaisai to be held every autumn due to increasing popularity, but Reitaisai SP was cancelled after 2011. The 2011 Reitaisai was originally cancelled due to safety concerns after the 2011 Tōhoku earthquake and tsunami,[62] and the release of Ten Desires was also postponed. It was later rescheduled and held on May 8, 2011, with approximately 4,940 participating circles. In addition to events in Japan, there is another Reitaisai held in Taiwan starting in 2015.[63] The 17th Reitaisai in 2020, which was originally going to be held on March 22 and was later postponed to May 17, was ultimately cancelled due to safety concerns over the ongoing coronavirus outbreak, making it the first Reitaisai to be cancelled.[64]

Notes [ edit ]

  1. ^ A supplemental album included with the first pressings of the PlayStation 4 edition of the game.

References [ edit ]

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External links [ edit ]

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